Date |
Technical Lecture Topics |
Reading Material |
Activity |
Session 1
|
Introduction to HCI,
The Human
Input-output channels |
Human-Computer Interaction (3rd Edition)
by Alan Dix, Janet E. Finlay, Gregory D. Abowd, Russell Beale
Part 1- Chapter 1
The Human
Page 11-27 |
Project Team
Start Project |
|
The Human
Human memory, Thinking: reasoning and problem solving Design Focus: Human error and false memories
Emotion
Individual differences
Recommended reading: |
Human-Computer Interaction (3rd Edition)
by Alan Dix, Janet E. Finlay, Gregory D. Abowd, Russell Beale
Part 1- Chapter 1
The Human
Page 27-58 |
Quiz 1 |
Session 3
|
The Computer
Text entry devices, Positioning, pointing and drawing, Display devices, Devices for Virtual Reality and 3d Interactions
Physical controls, sensors and special devices
Paper: printing scanning |
Human-Computer Interaction (3rd Edition)
by A
lan Dix, Janet E. Finlay, Gregory D. Abowd, Russell Beale
Part 1- Chapter 2
The Computer
Page 59-122 |
Quiz 2 |
Session 4
|
Interaction
Introduction
Models of interaction
Frameworks and HCI
Ergonomics
Interaction styles
Elements of the WIMP interface Design Focus: Learning toolbars
Interactivity
The context of the interaction
Paradigms in Design |
Human-Computer Interaction (3rd Edition)
by Alan Dix, Janet E. Finlay, Gregory D. Abowd, Russell Beale
Part 1- Chapter 3
The Interaction
Page 123-163
Part 1- Chapter 4
Paradigms
Page 165-187 |
Quiz 3 |
Session 5-
|
Interaction Design Basics
Introduction
What is design?
The process of design
User focus
Scenarios
Navigation design
Screen design and layout
Iteration and prototyping |
Human-Computer Interaction (3rd Edition)
by Alan Dix, Janet E. Finlay, Gregory D. Abowd, Russell Beale
Part 2- Chapter 5
Page 191-224 |
Quiz 4 |
|
HCI in the Software Process
Introduction
The software life cycle
Usability engineering
Iterative design and prototyping
Design rationale |
Human-Computer Interaction (3rd Edition)
by Alan Dix, Janet E. Finlay, Gregory D. Abowd, Russell Beale
Part 2- Chapter 6
Page 225-257 |
Quiz 5 |
Session 7
|
Design Rules
Introduction
Principles to support usability
Standards
Guidelines
Golden rules and heuristics
HCI patterns |
Human-Computer Interaction (3rd Edition)
by Alan Dix, Janet E. Finlay, Gregory D. Abowd, Russell Beale
Part 2- Chapter 7
Page 258-288 |
Quiz 6 |
Session 8 |
Midterm
Project Progress Report- |
Group Presentation-Report |
Quiz 7 |
|
Spring Recess |
|
|
Session 9
|
Evaluation Techniques (1):
What is evaluation?
Goal of Evaluation,
Evaluation Techniques, |
Human-Computer Interaction (3rd Edition)
by Alan Dix, Janet E. Finlay, Gregory D. Abowd, Russell Beale
Part 2- Chapter 9
Page 318-364 |
|
Session 10
|
Evaluation Techniques (2):
What is evaluation?
Goal of Evaluation,
Evaluation Techniques and Tools |
Human-Computer Interaction (3rd Edition)
by Alan Dix, Janet E. Finlay, Gregory D. Abowd, Russell Beale
Part 2- Chapter 9
Page 318-364 |
Quiz 8 |
Session 11
|
Universal Design
Universal Design Principles,
Multi-modal Interaction,
Design for Diversity, |
Human-Computer Interaction (3rd Edition)
by Alan Dix, Janet E. Finlay, Gregory D. Abowd, Russell Beale
Part 2- Chapter 10
Page 365-394 |
Quiz 9 |
Session 12
|
User Support
Requirement of user Support
Approach to user support,
Helps systems,
Designing user support system. |
Human-Computer Interaction (3rd Edition)
by Alan Dix, Janet E. Finlay, Gregory D. Abowd, Russell Beale
Part 2- Chapter 11
Page 395-416 |
Quiz 10 |
Session 13
|
Cognitive Models
Definition s
Hirarchical Models
Linguistic Models
Physical and Device Model
Cognitive Architecture
Task Analysis
Definition of task analysis
Task decomposition
Knowledge-based analysis
User task Analysis |
Human-Computer Interaction (3rd Edition)
by Alan Dix, Janet E. Finlay, Gregory D. Abowd, Russell Beale
Part 3- Chapter 12
Page 420-449
Part 3- Chapter 15
Page 510-548 |
Quiz 11 |
Session 14
|
Dialog Notations and Design
Dialog, Type of dialog, Dialog design, Dialog analysis, Dialog
|
Suggested Reading - Human-Computer Interaction (3rd Edition)
by Alan Dix, Janet E. Finlay, Gregory D. Abowd, Russell Beale
Part 3- Chapter 14
Page 544-592 |
Quiz 12 |
Session 15
|
Modeling Rich Interaction
Status-event analysis
Rich Contents
Student Project Presentation
Each Group 15 Minutes |
Suggested Reading-Human-Computer Interaction (3rd Edition)
by Alan Dix, Janet E. Finlay, Gregory D. Abowd, Russell Beale
Part 3- Chapter 18
Page 629-659 |
Submit Project Report-Project Presentation
|
TBA, |
View Final Exam Schedule |
Time TBA Same Room |
|