ISE 164-Human Computer Interaction-Tentative Lecture Schedule

Date

Technical Lecture Topics

Reading Material

Activity

Session 1


Introduction to HCI,
The Human
Input-output channels

Human-Computer Interaction (3rd Edition)
by Alan Dix, Janet E. Finlay, Gregory D. Abowd, Russell Beale
Part 1- Chapter 1
The Human
Page 11-27

Project Team
Start Project

Session 2

 


The Human
Human memory, Thinking: reasoning and problem solving Design Focus: Human error and false memories
Emotion
Individual differences
Recommended reading:
Human-Computer Interaction (3rd Edition)
by Alan Dix, Janet E. Finlay, Gregory D. Abowd, Russell Beale
Part 1- Chapter 1
The Human
Page 27-58
Quiz 1

Session 3


The Computer
Text entry devices, Positioning, pointing and drawing, Display devices, Devices for Virtual Reality and 3d Interactions
Physical controls, sensors and special devices
Paper: printing scanning

Human-Computer Interaction (3rd Edition)
by A
lan Dix, Janet E. Finlay, Gregory D. Abowd, Russell Beale
Part 1- Chapter 2
The Computer
Page 59-122

Quiz 2

Session 4


Interaction
Introduction
Models of interaction
Frameworks and HCI
Ergonomics
Interaction styles
Elements of the WIMP interface Design Focus: Learning toolbars
Interactivity
The context of the interaction
Paradigms in Design

Human-Computer Interaction (3rd Edition)
by Alan Dix, Janet E. Finlay, Gregory D. Abowd, Russell Beale
Part 1- Chapter 3
The Interaction
Page 123-163
Part 1- Chapter 4
Paradigms
Page 165-187

Quiz 3

Session 5-

Interaction Design Basics
Introduction
What is design?
The process of design
User focus
Scenarios
Navigation design
Screen design and layout
Iteration and prototyping
Human-Computer Interaction (3rd Edition)
by Alan Dix, Janet E. Finlay, Gregory D. Abowd, Russell Beale
Part 2- Chapter 5
Page 191-224
Quiz 4

Session 6

 

HCI in the Software Process
Introduction
The software life cycle
Usability engineering
Iterative design and prototyping
Design rationale
Human-Computer Interaction (3rd Edition)
by Alan Dix, Janet E. Finlay, Gregory D. Abowd, Russell Beale
Part 2- Chapter 6
Page 225-257
Quiz 5

Session 7


Design Rules
Introduction
Principles to support usability
Standards
Guidelines
Golden rules and heuristics
HCI patterns

Human-Computer Interaction (3rd Edition)
by Alan Dix, Janet E. Finlay, Gregory D. Abowd, Russell Beale
Part 2- Chapter 7
Page 258-288

Quiz 6

Session 8

Midterm
Project Progress Report-

Group Presentation-Report

Quiz 7

No Class

Spring Recess

Session 9

Evaluation Techniques (1):
What is evaluation?
Goal of Evaluation,
Evaluation Techniques,

Human-Computer Interaction (3rd Edition)
by Alan Dix, Janet E. Finlay, Gregory D. Abowd, Russell Beale
Part 2- Chapter 9
Page 318-364

 

Session 10

Evaluation Techniques (2):
What is evaluation?
Goal of Evaluation,
Evaluation Techniques and Tools

Human-Computer Interaction (3rd Edition)
by Alan Dix, Janet E. Finlay, Gregory D. Abowd, Russell Beale
Part 2- Chapter 9
Page 318-364

Quiz 8

Session 11

Universal Design
Universal Design Principles,
Multi-modal Interaction,
Design for Diversity,

Human-Computer Interaction (3rd Edition)
by Alan Dix, Janet E. Finlay, Gregory D. Abowd, Russell Beale
Part 2- Chapter 10
Page 365-394

Quiz 9

Session 12

User Support
Requirement of user Support
Approach to user support,
Helps systems,
Designing user support system.

Human-Computer Interaction (3rd Edition)
by Alan Dix, Janet E. Finlay, Gregory D. Abowd, Russell Beale
Part 2- Chapter 11
Page 395-416

Quiz 10

Session 13

Cognitive Models
Definition s
Hirarchical Models
Linguistic Models
Physical and Device Model
Cognitive Architecture

Task Analysis
Definition of task analysis
Task decomposition
Knowledge-based analysis
User task Analysis

Human-Computer Interaction (3rd Edition)
by Alan Dix, Janet E. Finlay, Gregory D. Abowd, Russell Beale
Part 3- Chapter 12
Page 420-449
Part 3- Chapter 15
Page 510-548

Quiz 11

Session 14


Dialog Notations and Design

Dialog, Type of dialog, Dialog design, Dialog analysis, Dialog

Suggested Reading - Human-Computer Interaction (3rd Edition)
by Alan Dix, Janet E. Finlay, Gregory D. Abowd, Russell Beale
Part 3- Chapter 14
Page 544-592

Quiz 12

Session 15

Modeling Rich Interaction
Status-event analysis
Rich Contents

Student Project Presentation
Each Group 15 Minutes

Suggested Reading-Human-Computer Interaction (3rd Edition)
by Alan Dix, Janet E. Finlay, Gregory D. Abowd, Russell Beale
Part 3- Chapter 18
Page 629-659


Submit Project Report-Project Presentation

TBA,

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Lecture Handout

Tentative Lecture Schedule. PDF File

Lecture Time and Location

Tentative, 6:00PM- 8:45 PM

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Room: TBA

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Textbook

Human Computer Interaction

Human Computer Interaction, 3rd Edition Alan Dix, Janet Finlay, Gregory Abowd, Russell Beale Prentice Hall, 2004. ISBN 0-13-046109-1

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